Sujet : The Insomniac Museum

What do you think is the best Insomniac Museum?The one from GC,UYA,or ACIT?

I gotta say the one in GC is really fun because there are vehicles to drive,puzzles to make,gunshot,explosion,and fire effect editing,and there's a tall building outside which I call 'The GC training course'. emoji

But the UYA Museum is still fun in many ways.

I haven't played in the ACIT Museum but from what I saw,It's huge!

Now what's your favorite Insomniac Museum and why? emoji

I did enjoy the museum in ACIT, I'm convinced I haven't seen all of it yet!

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I liked the museums in R&C 2 and 3 as well, maybe the one is 2 more since it seemed bigger emoji

But yeah I am yet to get into the CiT one, I just haven't had much time to play CiT lately :S but from what I hear, it sounds sweet as!

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The museum in Going Commando is certainly my most favourite because the atmosphere and tone of the place looked like an actual office area. I also thought that the way IG presented the items, enemies and certain types of game play that didn't make it to final product of the first and second game was done the best in this Insomniac Museum.

Then runner up goes to the one in A Crack in Time. This looked like an actual office area too, but more with an sci-fi vibe to the place which fits the Ratchet and Clank universe very well. There was a lot of interesting information there and a variety of things to try out. The design looked so beautiful overall, but I did find this museum to be very confusing once in a while… plus seeing so much white all over kind of bugged my eyes for a bit.

Then last will go to the one in Up Your Arsenal. I did had fun with checking all the neat things and stuff in the museum, but the design in this game felt very empty and a little disappointing for me.

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I think the ACRIT museum is the best one yet,it just feels and looks bigger than the previous ones.

I believe that the museums in Ratchet and Clank 2 and Ratchet and Clank A Crack in Time are the best. I like how they are easy to get around and the way they are layed out. Also the music in the two really fitted with the atmosphere that the museums created, the mini games were fun aswell.

I found the museum in ACiT disorientating. It's difficult to find my way around it and there are loads of random empty rooms. The game doesn't provide a map for the museum either, making it even harder to get around, whereas, the museums in R&C 2 and 3 were laid out in a more sensible way making it much harder to get lost…

I will agree with you on that, but the fact that it has a lot of empty rooms in ACiT just makes it more interesting for the people who like to search for things. This I why I like the ACiT museum. The museum in Locked and Loaded (AKA: Going Commando) is simple and easy to manoeuvre around. But I will still agree with you on the fact that the Insomniac Museum in Ratchet and Clank A Crack in Time is confusing but that is just to make it more interesting for the hunters.

Thanks.
Ratchetlombax57