Sujet : Ratchet and Clank Future on Vita?

Membre supprimé

I was thinking of something and I decided to post it here to see how many people agree with me.\r\nI tought what if there is a ToD, QfB and ACiT on the Vita, since It has the same power has the PS3, altough Insomniac already confirmed that they like focusing on main console games but could be ported by another developer, like Sanzaru.\r\nAnyway I would like to do a circle with my finger to open doors with a bolt and use a touch Quick-Select. And finally use motion controlls to use the aim.

Sounds good, I might actually buy a Vita if they did bring R&C out for it.
Not so sure about aiming with the motion controller, but then my aim is pretty erratic anyway emoji

i actually made a thread for this about ratchet and clank on ps vita a bit earlier this year… you could have posted it there… anyways… that would be pretty hard to make those games on ps vita… especially Td since it's made for the old version of the ps3… which is pretty much different from the ps vita..
But a new game on the ps vita would be a great idea… High Impact games were able to make two ratchet and clank on the psp, one of them SM actually works on the ps vita… so it should be possible!

If Tipsy finds out, she'll lock this thread! O_O emoji

But anyway I probably would buy a Vita if the Future series does come out on it…

I don't know. Even when they did, I wouldn't hat bought it right away. There are two other cool games coming up, but they aren't Vita exclusive. The PS3 is also gonna have Sly 4 and PlayStation AllStars. So I'll just continue playing 'em on PS3.

Membre supprimé

Hey hennamann I can delete the Thread if you want

I could see the Future Series working on the PS Vita quite well.

ToD shouldn't be any harder to part than the other Future games Hennamann, they are all very hard (porting is always a very difficult process)

Just think about how the features could be implemented.

Tornado Launcher, Robo-wings, Decryptor, Dynamo of Doom, Holo Pirate Disguise, Geo-Laser, and Visi-Copter all using the SIXAXIS functionality.
Strafe = L1
Crouch = Drag down on rear Trackpad
Aim = Place your left and right middle fingers on the trackpad and drag them out away from each other to go into aim, and to exit aim mode let go.
Shoot = R1 or Circle

and the rest being more of the same…

I think R&C could prove to be great on the PSV, it would sure as hell encourage me to get one if they got the Future series going on it (preferably with the above changes, as I feel it would be relatively easy to get use to, and not feel thrown in for the heck of it.

And to top it all off, give the player the option to go through the menus with the touch screen.