Sujet : Really Random thread

Yea, MGS4's ending was copying MGS2's ending, which I feel MGR was trying to copy the most. But I do see the resemblance between the cutsene and battle structure of MGS4's liquid scene.

Eh, if you want to get technical MGS4 was just paying tribute to every final boss in the series which is usually a fist fight against someone close to the protagonist.

Yea I noticed that, I was playing with the sound on and the health bar was swapping around.

But yea, I was wrong to say it was most like MGS2, because it was mostly a throwback to MGS1.

Just read thru it all. Gosh.

I never really looked into the graphics. Just gameplay.
Anyway, you have me, IG, if you implement those stunning scenery shots upon entering an area.
(Take, for example, Umbris. Not nice, but a shot).

It is hard not to nptice good/bad graphics. But it can be hard to identify what exactly makes them good or bad.

Wow. Looks like I missed quite a debate on graphics/attention to detail last night!
Personally, I'd agree that for the most part, the PS2 games are more exciting to look at.
ToD was pretty good in that respect; but I think ACiT fell very far short on that; Axiom City was nowhere near as good-looking as Metropolis, Megapolis, Notak, Igliak or Stratus City…
As for the "nature levels", some of them are okay. I quite like the first part of Coballia (the part that you can't return to until the next playthrough!), other than that, most of the nature-type leves in the PS3 games aren't as good (with the obvious exception of everything throughout A4O, which was GORGEOUS), but even the PS2 games had nicer nature-levels IMO: levels like Eudora, Novalis or Hoven were quite nice.

And then there were certain themes that were never really brought back up; despite the PS3's rendering abilities, we never got anything that resembled the types of environments we got on locations like Batalia or Gemlik base.
Sure, Gemlik Base doesn't have a lot going on like some of the cityscapes, but it's nevertheless quite a spectacle at times; the only time we get anything like that in the PS3 games was the space-combat levels in ToD, but they go by so fast that you don't really have time to enjoy them, whereas, Gemlik base is fairly tranquil, allowing time to stop and look at the gorgeous spacey backdrop.

Then again, R&C3 and Gladiator/Deadlocked weren't as interesting as the first two games, so maybe we shouldn't be comparing PS2 versus PS3 so much as each individual game by it's own merits? (e.g. notice, almost all the examples I used from the PS2 games were from the first game?)

Official screenshot of the Japanese version of UC2.

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That made me laugh a little more than it should. Oh, Japan…

If that picture was a realistic representation of what their Uncharted 2 looked like, I'd be pretty worried.

They are planning to contaminate all media with their eyebrows of certain doom! You heard it here first.

You immediatly know the difference when you play a Western or a Japanese made game.

Japanese camera angles:
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Western camera angles:
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Oh god, the PS2 version of UYA physically hurts to play now!

Oh god, the PS2 version of UYA physically hurts to play now!


You mean after the Classics HD?

Oh god, the PS2 version of UYA physically hurts to play now!


You mean after the Classics HD?

Yep.
The aliasing is terrible, textures are very blurred, cutscenes don't fill up the whole screen despite having 16:9 turned on, the HUD is very hard to read and, most surprising of all, Ratchet's regular helmet looks very weird…
Also, because of my old PS2, the load times take forever.

I had something similar, but with Sly 3. Nothing makes you appreciatie Classics HD like playing the original again!

I had something similar, but with Sly 3. Nothing makes you appreciatie Classics HD like playing the original again!

Not to mention that, since we're European, PS2 games only go up to 50FPS… I swear I'll never complain about an HD Trilogy again!

Not to mention that, since we're European, PS2 games only go up to 50FPS… I swear I'll never complain about an HD Trilogy again!


Not even the music loops? emoji
Well, have fun. I'm gonna stick to my Vita version of the trilogy for now.