I like the hacking gadgets that don't tear you out of the moment, and lock you into a boring, long mini-game! Whenever I'm playing through ToD and come across a Decryptor I think it's a spot of fun, afterwards being put bak in the game losing a meager few seconds of the action. The same applies to the Trespasser for me. As the puzzles are always the same, so after plying the game for a bit they aren't a pain at all. But then it gets a little annoying when you come across an Electrolyser, but they are no big deal, they only take a little longer than the other puzzles. EXCEPT THE HACKER! The Hacker is a very very slow device, and it is incredibly boring. When I'm playing through Daxx, carving through enemies and then come to a locked door, it really tics me off.
Yesterday I dared activate my PS2 to find a number of problems with my controller and memory card ports. After smashing the console a bit the analogue sticks started to work, but what I didn't know was the auto-save was rooted (hell, loading the game was hard enough). I finished of Tyhrranosis, and then was taken to the Phoenix for some gadget training. Probably THE WORST gadget training in the universe. It was cool swinging across gaps and such, but the hacker terminals are just so awful. After that I was taken the Daxx, loved fighting the Mothership, hated infiltrating the facility! I then went to bed, and today I wake up to find my self back on Tyhrranosis. I am not in the mood to play the game right now, the hackers are just too bad (they are easy, but slow. I don't remember the last time I ever failed one… or liked one)