Sujet : Really Random thread

So, will it have a plot, or is it just some sort of open world adventure game?


There will be a plot, yes. We're hiring a story writer and gameplay designer right now. emoji

I can't send animations, but I can show you show poses I was working on emoji

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Ah, I see. So you study animation overall or something specific?emoji

Well, it's grouped into two genres: Posing and animation. My Mentor (the supervising director of Superbook) teaches us the 12 principals of animation. We do an assignment conveying each principal. Most of our assignments are ball bounces, squirrel-jumps, or walk cycles. As the class goes on, we get into more advanced stuff, until we create our demo reel, and hopefully get hired at big studios like Pixar, Dreamworks, or Blue Sky. If Ratchet and Clank ever gets a sequel, you KNOW I'm gonna go to rainmaker emoji

Well, it's grouped into two genres: Posing and animation. My Mentor (the supervising director of Superbook) teaches us the 12 principals of animation. We do an assignment conveying each principal. Most of our assignments are ball bounces, squirrel-jumps, or walk cycles. As the class goes on, we get into more advanced stuff, until we create our demo reel, and hopefully get hired at big studios like Pixar, Dreamworks, or Blue Sky. If Ratchet and Clank ever gets a sequel, you KNOW I'm gonna go to rainmaker emoji

Or at least I'll be able to recommend you to my friends (who want to make some game) emoji
Also, does anyone know a trustworthy emulation of Crash Bandicoot 3 for the PC? My friend was supposed to find out but he successfully forgot that and now he is sleeping emoji
No worries, found it already.

Or at least I'll be able to recommend you to my friends (who want to make some game) emoji


I'm not really in game-development like Heather is. I'm more of a cinematic story telling animator.

Well, it's grouped into two genres: Posing and animation. My Mentor (the supervising director of Superbook) teaches us the 12 principals of animation. We do an assignment conveying each principal. Most of our assignments are ball bounces, squirrel-jumps, or walk cycles. As the class goes on, we get into more advanced stuff, until we create our demo reel, and hopefully get hired at big studios like Pixar, Dreamworks, or Blue Sky. If Ratchet and Clank ever gets a sequel, you KNOW I'm gonna go to rainmaker emoji


Curious, I didn't know there were studies specifically for animations. They don't have them in The Netherlands anyway. And during my time, I've only met only one game design student who focusses on rigging and animation. emoji

Curious, I didn't know there were studies specifically for animations. They don't have them in The Netherlands anyway. And during my time, I've only met only one game design student who focusses on rigging and animation. emoji


Look up "Animation Mentor." It's literally the best thing thing ever :oui:
We have a student in Lebanon who wakes up at 3 every morning to take the class. I'm sure it's availible in the netherlands emoji

Oooh, it's an online school. I thought it was a 'school-school'. Do you follow any studies besides this one?

Oooh, it's an online school. I thought it was a 'school-school'. Do you follow any studies besides this one?

Nupe! It's solely animation!

Cool! In The Netherlands you aren't allowed to follow online courses as 'school'. Not until you're 18 anyway.
What software do you use for animating, Maya?

Cool! In The Netherlands you aren't allowed to follow online courses as 'school'. Not until you're 18 anyway.
What software do you use for animating, Maya?

Yeah, Maya. We even have a student named Maya (ironically).

That's not irony…

*Coincidentally :oui:

Now, that's better emoji

So… Maya learning how to work in Maya in order to make…
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…?

What the? emoji You watch that show, Filip?