Hello everyone!
I'm a huge fan of Spyro, I have played all of them (except skylanders)and I almost own all the games.
Of course, Insomniac Games delivered us 3 amazing games, but, as a new console came, IG wanted to do games directly to Sony, so they moved on leaving Universal behind (who own the rights).
Universal wanted a Spyro game on the 2002's Christmas Eve, so 2 developers make Spyro: Enter the dragonfly, but the time was short and they delivered us a flawed game. By the end, the Spyro fans were disapointed and they moved on with other franchises.
In mid 2004 a new Spyro came along and that game was very cool with some inovations. But by the end of the day, nobody cared.
So, Sierra wanted a complete reboot, and with that came The Legend of Spyro Trilogy.
LoS: A new beginning was a good start. It has great graphics, good OST, good characters and some gameplay inovations. But Krome made a huge mistake, and that was… where's the platforming? 90% of the game was combat, and by the end of the day, it became a repetitive experience.
If Krome Studios had made that game with a nice balance between Platforming and action, it could have been a good game. But that didn't happen.
A year later Krome did LoS: The Eternal Night. They listened to the fans and made the 2nd game more pleasant by delivering more platforming and puzzle solving. Neverless they made the game so hard that it became a frustrading experience. That's a shame, because LoS: Eternal Night is a good game.
Krome Studios was disapointed with The Eternal Night had become, so they delivered the task of making LoS climax with Étranges Libellules (but the story was made by Krome).
The french team made a fresh new experience based was Krome Studios made with LoS 1 and 2. Spyro and Cynder now can explore vast cenarios anda fly everywhere and anytime. And that's where the flaw is… the flying mecanic is so lame that became one of the lowest points of the game, and the combat moves of Spyro where more hard to perform.
It was a good game, but it could have been better.
The Legend of Spyro to me, in terms of design, was very good. I loved the new look of Spyro and the other characters. Gameplay wise, it had some good ideas (breath upgrading, combat), but in general was uninspired.