[UP] New details about the upcoming game

[UPDATE] New 'Ratchet & Clank' movie screenshots appeared on Cinema Management Group's website - take a first look at the Galactic Rangers (yup, they're not a robot army anymore).

Your eyes are not fooling you – after 10 months of silence news are finally coming back to English front page of Ratchet Galaxy, thanks to the site’s French staff who allowed me to become your ‘newser’. So, without further ado, let’s get straight to the latest updates on the upcoming PS4 game… There’s quite a lot of it.

First off, despite what many people think, Ratchet & Clank on PS4 is not an HD remaster of the original PS2 game. This is from the ground up remake, or as Insomniac called it, a re-imagining of the original game. Everything is going to be redone – graphics, levels, music… It will also have all the improvements of the gameplay mechanics, so there’s no need to worry about the lack of strafing. The game is going to run on the new Insomniac engine, used in the production of “Fuse” and “Sunset Overdrive”. The graphics are said to be comparable to the visuals of greatest games on PS4, which means we’re up to have one of the most beautiful games we’ve ever seen, and surely the nicest looking Ratchet & Clank title. As to the game’s framerate, it is still too early for Insomniac to say if they’ll be able to make the game run with 60 FPS or not. They have however claimed, that graphics are their priority and they won’t be sacrificing them to "hit the number".

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The game will “share the film’s vision of Ratchet’s origin story”, but it will not follow it line-by-line – it’s going to get a lot of it’s own content. Insomniac Games also responded to the fans afraid that Future saga storyline will end with “Nexus” – starting the story over with the movie does not mean they’ll leave the original series, and “Nexus” might still get a sequel in the future.

The game is being developed by North Carolina studio (the team behind the latest three “Ratchet & Clank” games), but the California studio is about to join the production as soon as the team is done with “Sunset Overdrive”. A lot of people responsible for the original game are working on the re-imagining, including Design Director Brian Allgeier, North Carolina Studio Director Chad Dezern and Game Director Shaun McCabe, who will lead the project. The composer for the game is still unknown, but it most likely is going to be Michael Bross. As I mentioned earlier, the studio is not reusing anything, including the audio – the game is going to have a completely new soundtrack with some nods to the original Bergeaud’s compositions, but most probably without any remixes.

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As to the release date, it also is not sure – while in the original announcement it was said that the game will hit the stores in the first half of 2015, Insomniac is now saying, that it is going to be 2015 for sure, but it could be late 2015 as well. The game’s footage is probably going to be shown by the end of this year, but it’s not 100% sure.

As to the movie news, a few details popped up after the E3 trailer as well. While we can’t add any new names to the cast list, there is “a surprise or two still planned”… Or as Film Financial Services’ site (wich is funding the film) summed it up – “Stars TBA”. Also, David Guertin and Greg Baldwin (known among the fans as the “Creaturebox”), people responsible for some really neat designs in the game series are providing concept art for the movie as well, while a former Insomniac animator Oliver Wade is helping oversee animation production at Rainmaker Entertainment.

And that’s it so far, for more details we will have to wait… But as soon as something’s revealed, it will be here, in the news section! As long as my school won’t make it a little bit late… Anyway, enjoy the news again :D

What else's out there

> Check out an article about low-budget animated films production including Brad Foxhoven of Blockade Entertainment.

> Visit unlesspodcasts channel on YouTube to see some developer commentaries of the classic “Ratchet & Clank” games.

> He really hates the squishies… And someone finally captured him doing that live.


Last comments See all (24)

Avatar - Animovie_Ratchet
Animovie_Ratchet Sep 25, 2014, 7:08:21 PM

        "The R&C movie will hit the cinemas around the world, including ASEAN territories, right?"
    That's right. I didn't iclude that information in the news, since it's not really that 'new'… You can see where are Ratchet and Sly coming here: awn.com/…k-and-sly-cooper";
Kubak, want to add the new images to the news page?

Avatar - Kubak12
Kubak12 Sep 25, 2014, 8:13:00 PM

@Animovie Ratchet
    "Kubak, want to add the new images to the news page?"
That's not in enough for a whole article. I have however given an update to this one already.

Avatar - Darkstar
Darkstar Sep 26, 2014, 7:42:26 PM

@Cinema Magament Group

Avatar - Kubak12
Kubak12 Sep 26, 2014, 8:17:16 PM

    "@Cinema Magament Group
Something's wrong about that?

Avatar - Darkstar
Darkstar Sep 27, 2014, 11:51:20 AM

        "@Cinema Magament Group
    Something's wrong about that?"
I wouldn't say bestselling emoji

Avatar - RatchetBlaster
RatchetBlaster Sep 28, 2014, 7:28:12 PM

Well, when a franchise exceeds 30 millions of games sold worldwide, yes, it's a bestselling franchise emoji
Bestselling does not mean "most successful of all", but simply successful, which is the case.

Avatar - MrSwiftey
MrSwiftey Sep 30, 2014, 8:36:13 PM

Woop woop finally xD.
Good to see a new post on the wall emoji
Looking forward to this game

Avatar - Animovie_Ratchet
Animovie_Ratchet Oct 8, 2014, 10:22:09 PM

Darkstar's just being a negative nancy emoji

Avatar - Darkstar
Darkstar Oct 9, 2014, 4:59:05 PM

@Animovie Ratchet
    "Darkstar's just being a negative nancy emoji"
What's new?

Avatar - wrenchmasteromni
wrenchmasteromni Oct 14, 2014, 7:48:16 PM

dudes what is it with peope maybe he gets shot in the eyes half way through the movie and his eyes turn blue or something no big deal.