I found an episode of "Extra Credits" which helps to explain why many old light-hearted franchises are becoming more dark & gritty focused. Of course, I can't speak on behalf of the devs at Insomniac Games, but my guess is that the analysis shown in this video apply to why Ratchet & Clank has tried to be a bit darker throughout the Future series. I thought some of you might find it interesting, especially given some off the very negative responses on this thread to the "Dark and gritty" installments of the franchise…
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