Welcome to all English-speaking people!
We're glad to release today this English version of our website, because you all wanted it so bad and you've been asking for months about a release date!
Anyway, you may now check out all the pages of Ratchet Galaxy in English, but you will soon notice that a lot of them are full of "Work in progress". So this is where YOU come in!
The team cannot handle both English and French versions of the site, so we are now recruiting some good writers to complete all the missing texts, but also some moderators to handle the forums.
Speaking of which, the forums are still handled by our french moderators, so please be patient with them :p)
In the forums, you will find some help topics (to guide you when you're stuck in any Ratchet and Clank game), but also some BlaBla topics (to talk about everything… and nothing!) and of course, a full forum for any suggestion to improve Ratchet Galaxy in its tiniest nooks!
Also, if you have any info about the series or Insomniac Games that we don't know, you can send a news proposition from you little account-box, below the banner.
So, don't forget to register, so you can adjust some parameters, such as the timezone you're in, your avatar, your signature… but also submit a new fan-fic and your fan-arts, and of course, you can manage you gamer profile, to show to all your gamer level and finally become a Lombax Commander and rule the whole galaxy! :diable:
Hum-hum… Sorry, I've been a little bit antsy in my pansy at the thought of writing this news, but anyways, feel free to comment this news, and have fun!
Details
- Written by Ratchetlombax
- 5 comments
- Tags: Ratchet Galaxy
I hope you'll enjoy this version ! Don't forget to report translations errors in the forum "Ideas, Bugs and Development"
Everyone at the Starship Phoenix is liking the site guys.
Thanks TOY_ROBOT, it's a good thing .
Congralutations Vince for this English-speaking version !
Congratulations, I´m spanish and i prefer English hahaha, but i also understand French haha javascript:void(0);