Nope, the pre-rendered cutscenes appear to be in a special PSS format, although they come out as an MPG for some reason? They just lack the audio though, but I know how to get the audio from them (It's just a bit complicated since it extracts all 5 different languages!) and these were very difficult to find XD
As for all the audio, some of them are in order when I find them and they're all seperate files. Most of them have the same filename too, so it isn't easy to get them all out.
I'll have to make a huge list of all the cut content and ideas sometime… it appears there was going to be an extra level around the DreadZone station, and many other different ideas for the other existing levels. I have a few hundred more files to go through then I'll be ready![]()
Well, I also found a way to extract the audio from ToD cutscenes. It's inside the BINK files as single 48kHz mono tracks, but for some reason the player doesn't play them while they can still be extracted.
Were there any BINK character renders like the different Ratchets in ToD, like the two I posted in the first post of the thread I made?