Okay, have some of mine:
RaC: There are just some things I remember from this game. Namely the sewer escape. Since this I always hated time and 'run-away' challenges and levels. Next is Drek. We almost never managed to defeat him. My mom and brother were taking rounds. Then my mom said it can't be done without RYNO and that was it. Nearly. At some point later, I found out I could rack up bolts in Hoverboard races. The rest of the family was leaving the house for the afternoon at the time, and my bro said "So when we'll return, you'll have RYNO." That scumbag! Of course I didn't manage that, and I even cried, but two or three days later I bought it. There was a little tinge of disappoointment when we realized it doesn't wipe everything on-screen. We didn't manage to defeat Drek even with that. Oh my… Then more RaC games came and we forgot about it until two years ago when I replayed it and defeated Drek this time. I was sooooo happy, but since noone else from my family played that then, I couldn't share my happiness.
Although recently my cousin plays this game on his PS2. He got both from us.
RaC:GC: I don't remember from this much, too. That's because we played it for a short time (bro actually did) before UYA. I only flew to different planets and ran around Todano. Trying to outrun thos killer squirrels and hitting rockets. That's actually where my rush for skillpoints sparked. Also we didn't have such hard time with the boss, but when we defeated it, my brother probably clicked the Warp button and we had to replay the boss. We both thought that the game is broken and moved on to UYA. Later, when I tried to run old PS2 games, this game worked well until the second crane on Endako. There, it blackscreened with some sparks and refused to do anything. The system had to be restarted. Now my friend has the game, I brought it to him to play it once more. I remember playing Notak the last and never seeing the game again.
RaC:UYA: Now I understood most of the plot. Nothing special, except for spending a week looking for the Titanium bolt on Aridia and trying to run the teleporter on Metropolis. Never managed to do it.
RaC: The second least-played for me. I played through it once, ending with Ace because I thought that was the end. But later I played it again and finished it. I thought my brother might be interested in a bit more serious type, but we only played VS together.
RaC:SAC: This one came earlier for me than SM. It was fun for me, I liked the idea. And the soundtrack for me sounds good, too.
RaC:SM: Dad brought this one from somewhere foreign. By the time he returned, I was really ill and it was my bro who played it. I actually sometimes sneaked into his room, although my parents forbade me to. Then I thought the game was actually pretty creeepy. Shivers ran down my spine like in an F1 race. And those titanium bolts were a bit crazy, too, weren't they?
RaC:ToD: Not many memories, except for the fact that I spent a lot of time on Sargasso. Sometimes, if you checked the map with the Map-O-Matic, you could see a Gold Bolt icon flying around. Guys, this Ghost Bolt doesn't exist.
RaC:QfB: I was a little worried when I read the description. And short it was, indeed. I played it like once or twice and boom. No more. Oh. I thought that Hoolefar was beautiful, too, and I always mistaken Chill as Chilli and kept pouring the red liquid at the pirate bar.
RaC:ACiT: SADNESS BURST!!!
RaC:A4O: So I was pretty excited about this as for the coop, but heck noone wanted to play this. Now I still don't really like it, seems like this co-op type of a game is becoming a genre.
RaC:FFA: So I was a little disappointed about the shortness, but I still love how I was playing this game and in the meantime my mom played some game with funky music on her notebook. Thus the game turned so much less serious, and that maybe is good.
RaC:ItN: Memories? Really?