More like: ''Yeah, we saw you Tomb Raider '13. We're gonna borrow some of that!''. I loved the stealth in Tomb Raider, credits to the bow. But Uncharted 4 is gonna make it's own version of that with the plants to hide in and multiple paths to get to your objective.
I also saw a grappling hook, which was a really fun mechanic in Tomb Raider Legend and Underworld. I'm glad they're making their own version of that. Hopefully there will be many walls to pull apart and cliffs to climb!
And honestly I didn't see a lot of TLoU here. Except the alarm you get when an enemy is near. But I can't really mind that. My hat goes off to this gameplay.