Trailers:
E3 2015!
Paris Games Week!
Gameplay:
Aleero City and Snagglebeast!
Gaspar!
Clank!
Everything we know so far:
The game will be a 'reimagining' of sorts. It will share the movie's vision of an origin story, so basically a retelling of the first game.
They plan to use this game as a way of seeing how the first game would have turned out if they had the experience creating games they have now back in 2002.
The game is a PS4 exclusive, no last-gen ports.
The game is being developed by both the California (Responsible for Fuse and Sunset Overdrive) and the North Carolina studio (responsible for every Rachet & Clank game after ACiT). Design Director Brian Allgeier, Studio Director Chad Dezern, and Game Director Shaun McCabe will lead the project.
The game will feature no extra gameplay modes like multi player.
This game is NOT a total reboot. There is still no information about whether or not this game is replacing the first one or if it's in its own canon, but this doesn't mean the story in the original series won't be continued.
TJ Fixman is the writer.
Michael Bross is composing the game's soundtrack.
The game is set to release in 2016, close to the movie's release on April 29th.
The game revolves around the idea that Qwark is narrating the story. Likely meaning that it's not 100% accurate.
Weapons:
Combuster (Tools of Destruction)
Warmonger (All 4 One)
Mr. Zurkon (Tools of Destruction)
Glove of Doom (Ratchet & Clank PS2)
Groovitron (Tools of Destruction)
Plasma Striker (A Crack in Time)
Predator Launcher (Tools of Destruction)
Fusion Bomb (Tools of Destruction)
Pyrocitor/Pyro Blaster (Ratchet & Clank PS2/Tools of Destruction)
Pixelizer (Newcomer)
Bouncer (Going Commando) (Pre-Order Bonus)
Screenshots:
Now officially addicted to League of Legends.
Send help.