"Today the Rebellion dies."
Member
Messages: 5964
Luckely I've always used the default. Mesa like blue. :oui:
Messages: 5964
Luckely I've always used the default. Mesa like blue. :oui:
"So we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal."
Messages: 5964
That GIF looks as though Ratchet hits your face left to right.
Messages: 2733
Now you made me see the GIF the same way as you, Heather .
Messages: 5964
I don't remember what ToD scene that is from though.
Messages: 2733
Hint: "Stunderwear!"
Messages: 5964
Ah, thank you! I think I know now.
Messages: 5
hello
Well, today I got a chance to play R&C on PS4 Thank you Warsaw Games Week (And I'm back already. Thank you monday tests in school ) Now, we all how it sounds, looks, what's the level design, so I'll just share with you a few things that hit me… Gameplay wise it's just a bigger ItN. Ratchet controls, moves, jumps the exact same way he did there. Or maybe it feels like that since the actual demo doesn't perform as pretty as the YouTube videos - the frame rate drops were really distracting in the train section, especially with a smooth running demo of Tearway next to me. Also, the swapped triggers were kind of annoying at the beggining, they lead me to many mistakes, often resulting in death by falling off the train, but I actually was pretty used to them by the end of the Snagglebeast boss fight. Overall, while the scale is bigger, it still has that post-A4O feeling to it. Seeing how little I've been playing video games lately, I don't think that this will actually make buy a whole freakin' PS4.
A bigger ItN isn't exactly a problem, right?
I think that game is fantastic, and as long as there are no Manglers or those exploding enemies from Thram then it should work well enough.
And it sucks to hear that the framerate isn't consistent
If you're not going to make the game run at 60FPS then at least make sure it's stable.
Hopefully it's just a demo thing.
I wish we had a big gaming event where I could play R&C on PS4…
Now officially addicted to League of Legends.
Send help.
More ItN style gameplay is no bad thing, but ItN controls combined with ItN framerate (blurring past all those buildings… when you try to jump to the next carraige with the train suddenly deciding to trun is no pleasant thing…
Oh, so the game has motion blur?
Hopefully IG takes notes from Naughty Dog…
And to be fair, the train in the original game wasn't exactly perfect, either
Now officially addicted to League of Legends.
Send help.
I don't know why I never experienced frame lag in mine…maybe because of the bandwith or something. Nevertheless, some controls are different, and aside from the "auto-strafe-when-firing," I'd say Ratchet and Clank has updated their controls in the best way possible
"So we fix our eyes not on what is seen, but on what is unseen, since what is seen is temporary, but what is unseen is eternal."
Messages: 386
Keep in mind that the PS4 in the Kiosk probably has been turned on for hours in a plastic box without cooling and being used by many so it was really warm causing the hardware and thus the game to underperform.
Keep in mind that the PS4 in the Kiosk probably has been turned on for hours in a plastic box without cooling and being used by many so it was really warm causing the hardware and thus the game to underperform.
Actually, I got to the game as soon as the event started, so I wouldn't say 'hours'…